MineSweeper

In this section, Source Code of some Games are available for download. All these Games are made in C++ using Turbo C++ 3.0 Compiler.

MineSweeper

Postby MT Shahzad on March 7th, 2008, 4:43 pm

This program is a very good example of Windows graphics in DOS Mode. This project is a game very similar to the Windows one. This game is made by using MTS GUI [version 3.0] and MTS BmpLib [version 1.0]. The main features of C++ used in this project are Classes, Inheritance and Arrays.
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MT Shahzad
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http://mts.sw3solutions.com
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Re: MineSweeper

Postby prosk on May 28th, 2008, 7:03 pm

hey you rock man...can u teach me where to learn graphics.h programming in c and c++. Any book that i can refer to learn that. Btw ur programs r not workin in win xp. It says some error with close and ignore buttons. Help me how to execute them. For the graphics.h programs it says that the initgraph is wrong something like that..help pls!!
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Re: MineSweeper

Postby MT Shahzad on June 1st, 2008, 1:54 pm

Hello!

Thanks for liking the programs. Regarding your issue of the programs on WinXP, they are running fine on my system. However you can re-compile them if you are having issues.

Regarding the error related to InitGraph .. just set the path of the Bgi Graphics properly or check that Graphic Library is on in the options menu. Also just keep in mind that my all C/C++ programs are compiled on Turbo C++ 3.0 and are compatible with Borland C/C++ 3.1. Turbo C++ 3.0 is available for download on my website in the "Tools & Utilities" section.

And regarding your question of learning graphics, i haven't used any book. Just try to study the functions available in graphics.h file, practice the examples provided, then hopefully you will be able to use the graphics effectively.
MT Shahzad
Web/Software Developer
http://mts.sw3solutions.com
User avatar
MT Shahzad
Site Admin
 
Posts: 300
Joined: February 29th, 2008, 8:11 am
Location: Muridke, Pakistan


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